BlitzQuestStudio

Toronto game development studio

We build games that hook players from the first pixel.

BlitzQuest Studio is a full-cycle game studio on John Street in the Entertainment District. From napkin sketch to launch-day patch, our 24-person team ships console, PC, and mobile titles that keep leaderboards busy.

Address
152 John Street, Entertainment District, Toronto, ON M5V 3C6
Hours
Studio hours: Mon–Fri 9:00am–6:00pm EST

What we build

Pick the engagement that fits your quest

Three ways to work with us, each priced in Canadian dollars with no surprise line items. Compare what ships in each track before you book a kickoff call.

What’s includedIndie SparkCA$18,0006-week prototype sprintStudio BuildCA$90,000Full production, 6–12 monthsFull LiveOpsCA$12,500/moPost-launch retainer
Playable vertical sliceIncludedIncludedIncluded
Dedicated producerSharedDedicatedDedicated
Unreal / Unity engineering1 engineerUp to 5 engineersOn-call pod
Art & animation pipelineConcept onlyFull pipelineSeasonal drops
Multiplayer & netcodeNot includedIncludedIncluded
Live events & patch cadenceNot includedNot includedBi-weekly
Store & certification supportNot includedIncludedIncluded
Start your buildStart your buildStart your build

All tracks include weekly builds, a shared Discord war-room, and source-code handover. Taxes extra where applicable.

The crew

Meet the people behind the pixels

A tight team of designers, engineers, and artists who have shipped on Steam, Switch, and the App Store. Slide through the roster.

Priya Nair, Studio Director at BlitzQuest Studio
Studio Director

Priya Nair

Fifteen years across Ubisoft Toronto and two BAFTA-nominated indies. Keeps every quest on scope and on time.

Marcus Bell, Lead Gameplay Engineer at BlitzQuest Studio
Lead Gameplay Engineer

Marcus Bell

Netcode wizard who once shaved 40ms off a 128-player match. Lives for buttery-smooth 60fps combat.

Sofia Delgado, Art Director at BlitzQuest Studio
Art Director

Sofia Delgado

Builds worlds you want to live in, from hand-painted textures to real-time lighting that actually runs on a Switch.

Ethan Wong, Head of LiveOps at BlitzQuest Studio
Head of LiveOps

Ethan Wong

Turns launch-day players into year-three regulars with events, economy tuning, and honest patch notes.

Player & partner reviews

Hear it straight from the players

Short video testimonials from studios and creators we’ve shipped alongside. Tap a clip to read the full story.

By the numbers

A decade of shipping games from John Street

0

Titles shipped since 2015

0M+

Players reached worldwide

0%

Milestones delivered on time

0

Designers, engineers & artists

Patch notes, monthly

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Start a project

Tell us about your game

Booking a kickoff for a new build or need a LiveOps pod? Send the details and a producer replies within one business day.

Call the studio

+1 (416) 593-6724

Visit the studio

152 John Street, Entertainment District, Toronto, ON M5V 3C6

Studio hours

Monday–Friday, 9:00am–6:00pm EST